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<A-KO> they have "spell lock", silences the target for 3 seconds. If spell lock catches them midcast, it silences that magic school for 6 seconds <dmn> and since I'm used to pvping with my mostly epic priest it feels kinda boring to pvp with a half-***ed rogue <A-KO> 30 second cooldown <AMAG> Nice <A-KO> they're not really anti-rogue <A-KO> though paranoia can help you see them <A-KO> meh <A-KO> the pet otherwise is useless <doom-> it helps alot <A-KO> you'd have to burn down fel domination <A-KO> and summon another pet <A-KO> while he's feared <doom-> i dont even bother <doom-> i just auto dot <face-> heh <doom-> takes him outta stealth <face-> do rogues bother to check the cl*** of the person they're attacking? <darknite> which cl***es can fear? warriors, priests and warlocks? <face-> paladins <doom-> warriors can only do it once ever 10 mins <doom-> priests and locks can do it all the time <A-KO> hunters can fear beast <darknite> face-: hmm, how do you mean? i check the cl***es i attack, but i don't discriminate :D <A-KO> warlocks have like 3 fears but they're all on the same diminishing return--which also sharese a timer with succubus seduction <darknite> i don't do very much pvp though :P <face-> well <face-> in lightforge/lawbringer, rogues never ever attack me <doom-> dimishing returns reset on certain spells the other people use though <doom-> like divine shield <doom-> resets it <darknite> face-: ah, hmm. i'm alliance myself, but if i were horde i'd probably only attack paladins :P <face-> but the second i put on my dress, i'm just a huge rogue magnet <darknite> face-: just like when i see a shaman i go for him, no matter the chances to win :D <dmn> doom-: uhm..that would be like the only spell that resets it? :D <AMAG> I try to kill any shaman or rogue I see <doom-> there might be another one <doom-> not to sure though <A-KO> lol, there aren't. <AMAG> Everyone else I am happy to /wave and not bother fighting them :) <doom-> i usally dont need to fear people that much <doom-> to kill them <dmn> doom-: the only one I could think of would be feign death, then <dmn> or vanish <doom-> ya <darknite> face-: yeah, in pvp action it's hard to check carefully, one usually judges from clothing. and rogues works best against cloth i would say, or atleast that's the common idea <dmn> but I don't think they do <doom-> those do it too <A-KO> dude I think I'm going to make a blood elf hunter when they come out <darknite> AMAG: pvp-server? <doom-> maybe if there are blood elves <darknite> A-KO: like the rest of the wow-players :D <darknite> they have ripped a lot of guild wars ideas in the new patch <AMAG> darknite, yes <doom-> do people still play gw? <doom-> i have it <A-KO> GW ****s <doom-> never loaded it in months <A-KO> I got to level 4 <A-KO> and realized <A-KO> wow <A-KO> this game's combat system blows *** <doom-> it was boring <A-KO> pretty much <b3nji> can you give a bag a name? <Amante> Heh <A-KO> I play WoW like an FPS :/ <A-KO> no b3nji <darknite> doom-: don't think so. i only have a friend that plays it, and he told me about it and we discussed the differences. and then i read the release notes on the expansion pack, and saw a lot of the stuff we had discussed listed <Amante> GW isn't bad, it's just different <A-KO> darknite : they're fake <A-KO> lol <A-KO> those 'release notes' <darknite> A-KO: all of them? <Amante> Heh, there's fake release notes now? <doom-> gw is all instanced <doom-> thats why i dont like it <A-KO> darknite : most of them. Others were ripped out of the TGM magazine article <Amante> doom-: I think that's something more games should do, honestly <AMAG> No, the one that states mages will get invis and plate is truth <A-KO> lol AMAG <darknite> A-KO: i've only read the one from the italian game magazine or whatever it was <doom-> d2 did it better than gw did <A-KO> darknite : all the italian mag said was that we were getting blood elves and the dark portal stuff <A-KO> and caverns of time <A-KO> and global BGs <Amante> Heh <A-KO> it said nothing else otherwise <darknite> A-KO: and something about a new cl*** to` right? <A-KO> nope <darknite> A-KO: it didn't? <A-KO> it never said that <darknite> oh ok <Amante> The stuff that magazine said sounded pretty implausible <A-KO> there won't be any new cl*** <darknite> aha <face-> heh <doom-> i think there will be 2 new cl***es <AMAG> I miss the bard cl*** from everquest <A-KO> Amante : the only thing the magazine said. Level raised to 70, blood elves, dark portal/medivh/caverns of time <A-KO> that's it <darknite> i thought so too <A-KO> doom- : there won't be it would imbalance the game <face-> just got the quel'serrar book :o <Mazzer> Was it the spellbreaker cl***s it was talking about? <Amante> I doubt the areas they'll be adding will be Outlands, the tower in Deadwind P***, etc <doom-> well why new races then <face-> dunno if i should get quel on my pally tho <darknite> one that is called "Spellbreaker", which would be like the Guild Wars "mesmerizer" <doom-> i rather have new cl***es <Amante> The ***ets for those areas are already in the game <Mazzer> It's a hoax. <darknite> Mazzer: ah, ok <Mazzer> The guy that wrote it also wrote a fake patch note for 1.8 <Amante> So it'd be a pretty weak expansion pack if they added those :P <Amante> Hopefully they have some NEW areas planned :P <doom-> we will find out friday <Amante> Yeah <doom-> i think all these rumors are false though <A-KO> LISTEN: NEW CL***ES WOULD IMBALANCE CURRENT END-GAME RAID PLAY. Current design is "40" players (8 cl***es, 5 per cl***). Adding other cl***es would increase raid size--and make content like MC/BWL trivial w/o redesigning the whole 'endgame' <A-KO> it won't happen <Amante> darknite: I ***ume you meant "mesmer", which is a cool cl*** :P <muppet> http://wowhowgay.ytmnd.com/ <Amante> WoW is already pretty good on cl***es <A-KO> the ONLY thing you'll see about "new cl***es" are hero cl***es, which will only be extensions of current cl***es <A-KO> NOT new ones entirely <dmn> A-KO: why would you do mc if you're lvl 70? <darknite> Amante: i ***ume i do too. and now i've proven that my guild wars knowledge is only based on me and my friends discussion. ;P;P;P <doom-> hero cl***es are fine with me <doom-> i just want something new <A-KO> dmn : there's still gear that one would need from that zone :) <A-KO> I know my guild isn't fully geared up from there yet <dmn> yes, but not at lvl 70 <dmn> you'd want better gear at that level <A-KO> ***uming that better gear existed <dmn> and why wouldn't there be any better gear if they were to increase the level cap to 70? <doom-> im going to bed <dmn> and saying that it would trivialize endgame is well...sure...it would trivialize it just as endgame trivializes ubrs/strat/scholo <dmn> but that's not an issue <A-KO> dmn : there might be, but I'm pretty sure that any gear from 60-70 will LIKELY be epic quality or higher, requiring you to raid for it anyway <dmn> exactly <dmn> I don't see the problem <A-KO> dmn : the problem with adding more cl***es means that they would have to add more raid slots. It'd be unfair to start cutting other players out of a raid to add X cl*** that won't fit otherwise. <dmn> uh <dmn> word is that there will be two new races <dmn> right <dmn> bloodelves and whatever <darknite> yeah, adding cl***es would really have a huge impact on the current world balance <dmn> and that won't change anything <A-KO> two new races, sure. But they'll still be cl***es. <A-KO> the same cl***es <A-KO> won't matter which race they are
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