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<A-KO> they have "spell lock", silences the target for 3 seconds. If spell lock catches them midcast, it silences that magic school for 6 seconds
<dmn> and since I'm used to pvping with my mostly epic priest it feels kinda boring to pvp with a half-***ed rogue
<A-KO> 30 second cooldown
<AMAG> Nice
<A-KO> they're not really anti-rogue
<A-KO> though paranoia can help you see them
<A-KO> meh
<A-KO> the pet otherwise is useless
<doom-> it helps alot
<A-KO> you'd have to burn down fel domination
<A-KO> and summon another pet
<A-KO> while he's feared
<doom-> i dont even bother
<doom-> i just auto dot
<face-> heh
<doom-> takes him outta stealth
<face-> do rogues bother to check the cl*** of the person they're attacking?
<darknite> which cl***es can fear? warriors, priests and warlocks?
<face-> paladins
<doom-> warriors can only do it once ever 10 mins
<doom-> priests and locks can do it all the time
<A-KO> hunters can fear beast
<darknite> face-: hmm, how do you mean? i check the cl***es i attack, but i don't discriminate :D
<A-KO> warlocks have like 3 fears but they're all on the same diminishing return--which also sharese a timer with succubus seduction
<darknite> i don't do very much pvp though :P
<face-> well
<face-> in lightforge/lawbringer, rogues never ever attack me
<doom-> dimishing returns reset on certain spells the other people use though
<doom-> like divine shield
<doom-> resets it
<darknite> face-: ah, hmm. i'm alliance myself, but if i were horde i'd probably only attack paladins :P
<face-> but the second i put on my dress, i'm just a huge rogue magnet
<darknite> face-: just like when i see a shaman i go for him, no matter the chances to win :D
<dmn> doom-: uhm..that would be like the only spell that resets it? :D
<AMAG> I try to kill any shaman or rogue I see
<doom-> there might be another one
<doom-> not to sure though
<A-KO> lol, there aren't.
<AMAG> Everyone else I am happy to /wave and not bother fighting them :)
<doom-> i usally dont need to fear people that much
<doom-> to kill them
<dmn> doom-: the only one I could think of would be feign death, then
<dmn> or vanish
<doom-> ya
<darknite> face-: yeah, in pvp action it's hard to check carefully, one usually judges from clothing. and rogues works best against cloth i would say, or atleast that's the common idea
<dmn> but I don't think they do
<doom-> those do it too
<A-KO> dude I think I'm going to make a blood elf hunter when they come out
<darknite> AMAG: pvp-server?
<doom-> maybe if there are blood elves
<darknite> A-KO: like the rest of the wow-players :D
<darknite> they have ripped a lot of guild wars ideas in the new patch
<AMAG> darknite, yes
<doom-> do people still play gw?
<doom-> i have it
<A-KO> GW ****s
<doom-> never loaded it in months
<A-KO> I got to level 4
<A-KO> and realized
<A-KO> wow
<A-KO> this game's combat system blows ***
<doom-> it was boring
<A-KO> pretty much
<b3nji> can you give a bag a name?
<Amante> Heh
<A-KO> I play WoW like an FPS :/
<A-KO> no b3nji
<darknite> doom-: don't think so. i only have a friend that plays it, and he told me about it and we discussed the differences. and then i read the release notes on the expansion pack, and saw a lot of the stuff we had discussed listed
<Amante> GW isn't bad, it's just different
<A-KO> darknite : they're fake
<A-KO> lol
<A-KO> those 'release notes'
<darknite> A-KO: all of them?
<Amante> Heh, there's fake release notes now?
<doom-> gw is all instanced
<doom-> thats why i dont like it
<A-KO> darknite : most of them. Others were ripped out of the TGM magazine article
<Amante> doom-: I think that's something more games should do, honestly
<AMAG> No, the one that states mages will get invis and plate is truth
<A-KO> lol AMAG
<darknite> A-KO: i've only read the one from the italian game magazine or whatever it was
<doom-> d2 did it better than gw did
<A-KO> darknite : all the italian mag said was that we were getting blood elves and the dark portal stuff
<A-KO> and caverns of time
<A-KO> and global BGs
<Amante> Heh
<A-KO> it said nothing else otherwise
<darknite> A-KO: and something about a new cl*** to` right?
<A-KO> nope
<darknite> A-KO: it didn't?
<A-KO> it never said that
<darknite> oh ok
<Amante> The stuff that magazine said sounded pretty implausible
<A-KO> there won't be any new cl***
<darknite> aha
<face-> heh
<doom-> i think there will be 2 new cl***es
<AMAG> I miss the bard cl*** from everquest
<A-KO> Amante : the only thing the magazine said. Level raised to 70, blood elves, dark portal/medivh/caverns of time
<A-KO> that's it
<darknite> i thought so too
<A-KO> doom- : there won't be it would imbalance the game
<face-> just got the quel'serrar book :o
<Mazzer> Was it the spellbreaker cl***s it was talking about?
<Amante> I doubt the areas they'll be adding will be Outlands, the tower in Deadwind P***, etc
<doom-> well why new races then
<face-> dunno if i should get quel on my pally tho
<darknite> one that is called "Spellbreaker", which would be like the Guild Wars "mesmerizer"
<doom-> i rather have new cl***es
<Amante> The ***ets for those areas are already in the game
<Mazzer> It's a hoax.
<darknite> Mazzer: ah, ok
<Mazzer> The guy that wrote it also wrote a fake patch note for 1.8
<Amante> So it'd be a pretty weak expansion pack if they added those :P
<Amante> Hopefully they have some NEW areas planned :P
<doom-> we will find out friday
<Amante> Yeah
<doom-> i think all these rumors are false though
<A-KO> LISTEN: NEW CL***ES WOULD IMBALANCE CURRENT END-GAME RAID PLAY. Current design is "40" players (8 cl***es, 5 per cl***). Adding other cl***es would increase raid size--and make content like MC/BWL trivial w/o redesigning the whole 'endgame'
<A-KO> it won't happen
<Amante> darknite: I ***ume you meant "mesmer", which is a cool cl*** :P
<muppet> http://wowhowgay.ytmnd.com/
<Amante> WoW is already pretty good on cl***es
<A-KO> the ONLY thing you'll see about "new cl***es" are hero cl***es, which will only be extensions of current cl***es
<A-KO> NOT new ones entirely
<dmn> A-KO: why would you do mc if you're lvl 70?
<darknite> Amante: i ***ume i do too. and now i've proven that my guild wars knowledge is only based on me and my friends discussion. ;P;P;P
<doom-> hero cl***es are fine with me
<doom-> i just want something new
<A-KO> dmn : there's still gear that one would need from that zone :)
<A-KO> I know my guild isn't fully geared up from there yet
<dmn> yes, but not at lvl 70
<dmn> you'd want better gear at that level
<A-KO> ***uming that better gear existed
<dmn> and why wouldn't there be any better gear if they were to increase the level cap to 70?
<doom-> im going to bed
<dmn> and saying that it would trivialize endgame is well...sure...it would trivialize it just as endgame trivializes ubrs/strat/scholo
<dmn> but that's not an issue
<A-KO> dmn : there might be, but I'm pretty sure that any gear from 60-70 will LIKELY be epic quality or higher, requiring you to raid for it anyway
<dmn> exactly
<dmn> I don't see the problem
<A-KO> dmn : the problem with adding more cl***es means that they would have to add more raid slots. It'd be unfair to start cutting other players out of a raid to add X cl*** that won't fit otherwise.
<dmn> uh
<dmn> word is that there will be two new races
<dmn> right
<dmn> bloodelves and whatever
<darknite> yeah, adding cl***es would really have a huge impact on the current world balance
<dmn> and that won't change anything
<A-KO> two new races, sure. But they'll still be cl***es.
<A-KO> the same cl***es
<A-KO> won't matter which race they are


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