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<Bebabo> actually you can get all rules from the Z2 field <Quiznos> what's a z2 field? <Bebabo> odd+odd=even+even=even, odd*odd=odd, even*even=even etc. <Quiznos> ok <Quiznos> thanks much. <Bebabo> z2 is 'one' field, the field (like rationals, reals, complex) of {0,1} <Bebabo> which is Z mod 2 <mwc> I'd like to to hear my proof and see if it sounds solid. Let us consider the quotient group G/Z formed by a group G and it's center Z. We need to prove the group is Abelian. ***ume the order of the quotient group is greater than 2, for if it's one, Z = G and G is abelian. THis means taht a generator of the group G/Z exists, gZ for some g in G. Since the order is n > 1, we have g^(n-1) != g^1. Howevre, inverses are in the <mwc> same equivalence cl*** as defined by the subgroup Z under the relation a == x iff ax^-1 are in H <mwc> therefore, they generate the same subgroup and the order of the group cannot be greater than one, which is a contradiction <zero0> is there a program that can give a result of 2^329847293184798327432194073218473210984732109437493287432094873214983217483214832384732? <zero0> Mathematica gave me overflow problem <Bebabo> that would be about 2.3 * 10^86 digits <zero0> yep <zero0> is there a program that would allow me to do it? <zero0> i need infinite precision for what I'm doing now :( <Bebabo> you see thatz more digits than there are atoms in the universe <zero0> mathematica doesn't seem to cut it <Bebabo> you must have that modulo something ? <zero0> i'm trying to find the number of particles in the universe <zero0> at the current time <Bebabo> that's about that number <zero0> yah i think so <zero0> i have to verify it though <zero0> i think i need to write the program myself <zero0> because it'll take up more than 1TB of data <Bebabo> as i said that's more digits than atoms <zero0> hehe <de1337> zero0: would be better if you went out taking some fresh air and starting to count them yourself <sloof3> zero0: funny you should ask that <sloof3> I have such a C3 program <Bebabo> even if you could write the digits on single atoms you'll not have enough atoms in the universe <sloof3> c#* <zero0> sloof3, can I see? <sloof3> zero0: not finished <jhenn> Oh TI-86 anyone know how to turun a decimal number into a fraction? <zero0> sloof3, how efficient is it? <sloshytiger> the answer is 42 <zero0> sloof3, if ur program could give me the result to what I just posted, i pay you $200 for ur finished program <sloof3> zero0: ...I'm going to say not very..but it will work on integers of infinite size. ***uming you have the memory for it <zero0> yah I'll buy more memory if necessary <zero0> i have about $10K allocated fund for this project <sloof3> zero0: do you need the program to just that calculation? <zero0> nope <zero0> i need the program to do a general solution <zero0> but i must first p*** that barrier <sloof3> or 2^x for very large x <sloshytiger> i once wrote a program to calculate the number of particles in the universe. unfortunately, it was in pdp-11 ***embly, so it's probably useless now <sloshytiger> unless you have a pdp-11 lying around <mwc> I just don't know how to show a contradiction for n = 2, in which the element that generates the quotient group is self inverse. any ideas? <zero0> yep, 2^x for very large x <zero0> what is a pdp-11? <sloof3> zero0: I'll finish my program up then <sloof3> zero0: very old machine <zero0> ohs <zero0> let me give u an idea of my equation <sloof3> zero0: /msg it to me <sloshytiger> yeah, unfortunately the number of particles in the universe has changed since i wrote the program <sloof3> sloshytiger: how do calculate such a number? <zero0> hehe <zero0> true true <zero0> based on the m*** of the universe and its time <zero0> you can calculate its total energy <zero0> E = mc^2 <sloshytiger> well you see it is as simple as programming a robot to go around the universe and count each and every particle <zero0> by knowing the m*** ratio of particular particles <zero0> u can calculate number of each particle :) <zero0> it's a huge number :) <zero0> Precision[%] <zero0> in Mathematica gave infinite <zero0> Liar! <sloshytiger> @math ?Precision <mbot> sloshytiger: Null <zero0> can mbot do 2^23897421974321094732109487321094321749832174983274932? :) <sloshytiger> @mbot N[ 2^23897421974321094732109487321094321749832174983274932 ] <mbot> sloshytiger: Overflow[] <sloshytiger> no <sloshytiger> but how did you come up with that number? <sloshytiger> (mbot is just mathematica, by the way) <zero0> ohs :) <zero0> it's just an arbitrary big number :) <sloshytiger> oh <zero0> i have many different particles I want to calculate <zero0> my research project is to calculate the number of electrons in the universe <zero0> number of protons in the universe <zero0> etc. etc. <sloshytiger> what is this research for? <zero0> do that every 3 months for the next 10 years <zero0> it's a cosmological research project <sloshytiger> for what <zero0> we want to find if the m*** of the universe changes over time <sloshytiger> who are "we" <de1337> sounds like a ****ty projekt, if you actually have to type out the whole number <zero0> and how much of each particle changes, etc. <zero0> me and a few physicists <zero0> i get to do the grunt work :( <zero0> they get to do the formula and stuff like that <zero0> part of superstring theory <zero0> we as in UC Berkeley <zero0> does that answer ur question sloshytiger? <Arafangion> I have a linear transformation given by T(p) = [p(1) p(2) p(3) p(4)], how do I interpret this? <zero0> kaka <zero0> i found my program <zero0> pari! <zero0> pari kicks mathematica butt all around! <astrolabe_> Arafangion: Maybe the p(i) are column vectors, in which case they are probably the images under the linear transformation of the ith standard basis vector. <Arafangion> astrolabe_: The basis are [1, x, x^2, x^3], if that helps? <zero0> damn <zero0> I need a better computer :) <zero0> i'm running out of memory <zero0> :( <Arafangion> Same. <astrolabe_> Arafangion: Do you know anything about the p(i)? <astrolabe_> Or the source and target of the linear transformation? <zero0> kaka <Arafangion> Arafangion: Aside from teh basis, no. <zero0> i find this very interesting 0^0 = 1 <Arafangion> astrolabe_: I have the source and target basis. <ods15> zero0: it's not at all surprising <zero0> is there a proof for this? <ods15> and it's not exactly true either <Arafangion> astrolabe_: source is in functions, the target is elementary. <ods15> zero0: take the log <ods15> 0*log(0) is very obviously 0 <ods15> and when brought to power, it's 1 <ods15> but again, it's nonsense <astrolabe_> Arafangion: Hangon, p is a polynomial I guess. <ods15> you can't just play with infinity/zero like that, you have to lim <zero0> there's sense to this <ods15> when you lim, you reach what i said <zero0> cuz I'm building out the timeline for mathematics <zero0> the beginning of math starts with zero <ods15> @math 0^0 <mbot> ods15: 1 <Arafangion> astrolabe_: I think it is, I just wish I could figure out how to interpret it so that I could make a matrix out of the transformation :( <ods15> lol, it shouldn't do that :) <zero0> then operations like addition, substraction, multiplication, and division were created <ods15> zero0: no it doesn't... it was a looooooooong time until zero was invented, haven't you noticed, it's one of the key things missing in roman numerals.. <zero0> then exponent is created <ods15> zero was invented by the arabics... <astrolabe_> If it is, then the second column of the matrix is 1,2,4,8. <zero0> i meant in nature's term <zero0> then number is created <ods15> i think even before increasion was "intuitively" invented <ods15> (i.e., counting things) <zero0> that's why 0^0 is 1 <saba> CAREFUL <Arafangion> astrolabe_: That's suspiciously easy!
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